If you were expecting Minecraft but with Legos, you'll probably be a little disappointed. The Lego charm is here in spades, though, and it helps you through the whole thing. That's not to say it isn't fun, but expectations should be tempered, at least for a while. In order to get to the more creative, fun parts, you have to follow a path of doing quests, getting gold bricks, getting back in the spaceship and doing the whole thing again. In fact, the whole early part of the game feels a little like a grind. It's easy enough to locate your brick hunting challenges - a beam of light shoots up into the sky to act as your navigation point - and it's one of the more grinding aspects of Lego Worlds.
You can visit random worlds, sure, but you also still need to obtain gold bricks to go further and further afield.ĭoing that requires completing quests on worlds you're already able to visit, and over time they lack imagination. You can't just theme and build to your own desires all of the time, and there's still a more linear progression in play. The freedom to do anything you want within Lego Worlds isn't exactly there.